Friday 17 May 2013








Updated the lighting, added more foliage and some particle effects. The level now has a vis area to help with the lighting inside the cave, and an alternative route on the second corridor. Also the doors in the cave are now moving.

Wednesday 8 May 2013

Here's an update on what I've been doing. We had a level jam and I've had a few suggestions. Here's what I've changed:

  • Rain
  • Lightening
  • Fog
  • Cube maps on water (also water has been rescaled)
  • new roof in the lower cave room
  • cave door down working
  • Corridors are now populated (new lantern)
  • Lighting improved
  • Some textures improved
  • floor decals
  • all plants moving
Now I'm working on making the vista interesting, adding particle effects, music, and adding some more doors. From this stage on it just polishing the level.