Monday 4 March 2013

Since the last update, I've added a new hero asset. This is the dragon statue. I modeled it then added a little bit of damage in high poly sculpt. There is still some detail in the texturing that I would like to add, but I'm going to add them using a height map.


Here's how the asset looks in level.

I also made a large wall, both a whole and damged version. I think this adds a lot to the level, as it implies that there was more buildings before this area became ruined.




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